Security Awareness You Can Touch

Security Awareness You Can Touch

Security Awareness You Can Touch

No more boring lectures. Transform your team into a Cyber Defense Unit. In our Escape Room, your employees solve a realistic ransomware case under time pressure. Gamification that sticks.

No more boring lectures. Transform your team into a Cyber Defense Unit. In our Escape Room, your employees solve a realistic ransomware case under time pressure. Gamification that sticks.

No more boring lectures. Transform your team into a Cyber Defense Unit. In our Escape Room, your employees solve a realistic ransomware case under time pressure. Gamification that sticks.

Based on official government (BSI) scenarios

Based on official government (BSI) scenarios

Cyber Security Escape Room

Cyber Security Escape Room

Cyber Security Escape Room

Problem

Problem

Problem

Why Traditional Training Fails

Why Traditional Training Fails

We all know it: After 20 minutes of security training, the first employees tune out. Information goes in one ear and out the other. The Consequence: In a real emergency, routine is missing. When the screen turns red (Ransomware), panic sets in instead of calm action. You cannot learn stress competence from slides

Solution

Solution

Solution

Learning by Doing

Learning by Doing

Our Escape Room simulates a crisis in a safe environment. Your team must secure evidence, expose phishing emails, and find the decryption code together before the countdown expires. The Effect: Through emotional connection (tension, success), security knowledge is anchored 10x deeper than in any lecture. Plus, you strengthen communication and team spirit.

Agenda

Agenda

Agenda

Choose Your Mission

Choose Your Mission

01

The Premium Scenario ("Steel Palace Inc.")

One wrong click, and production stops. The hacker demands a ransom. Your team acts as the "Incident Response Unit" to analyze the attack, check backups, and save the company.

  • Duration: 90 Minutes (incl. Briefing & Debriefing).

  • Focus: Phishing Detection, Incident Response, Data Recovery.

  • Audience: Teams, Departments, Leadership.

01

The Premium Scenario ("Steel Palace Inc.")

One wrong click, and production stops. The hacker demands a ransom. Your team acts as the "Incident Response Unit" to analyze the attack, check backups, and save the company.

  • Duration: 90 Minutes (incl. Briefing & Debriefing).

  • Focus: Phishing Detection, Incident Response, Data Recovery.

  • Audience: Teams, Departments, Leadership.

01

The Premium Scenario ("Steel Palace Inc.")

One wrong click, and production stops. The hacker demands a ransom. Your team acts as the "Incident Response Unit" to analyze the attack, check backups, and save the company.

  • Duration: 90 Minutes (incl. Briefing & Debriefing).

  • Focus: Phishing Detection, Incident Response, Data Recovery.

  • Audience: Teams, Departments, Leadership.

02

The Quick-Win ("Mission Account")

A critical account has been compromised. The password is changed. Find a way back into the system before sensitive data is leaked.

  • Duration: 30-45 Minutes.

  • Focus: Password Security, 2FA, Digital Rescue Chain.

  • Audience: Conferences, Break Events, Booths.

02

The Quick-Win ("Mission Account")

A critical account has been compromised. The password is changed. Find a way back into the system before sensitive data is leaked.

  • Duration: 30-45 Minutes.

  • Focus: Password Security, 2FA, Digital Rescue Chain.

  • Audience: Conferences, Break Events, Booths.

02

The Quick-Win ("Mission Account")

A critical account has been compromised. The password is changed. Find a way back into the system before sensitive data is leaked.

  • Duration: 30-45 Minutes.

  • Focus: Password Security, 2FA, Digital Rescue Chain.

  • Audience: Conferences, Break Events, Booths.

Execution

Execution

Execution

How the Event Works

How the Event Works

Phase 1: The Briefing We introduce your team to the story. Roles are assigned (e.g., IT Lead, Communicator, Analyst). The clock starts.

Phase 2: The Escape The team hunts for clues (QR codes, hidden USB sticks, phishing printouts). Our experts guide the game as "Game Masters" to ensure progress without frustration.

Phase 3: The Debriefing (The Most Important Part) After the adrenaline comes reflection. We analyze together:

  • Where was the security gap?

  • What could we have done faster?

  • How do we apply this to our daily work?

Target Audience

Target Audience

Target Audience

Who Should Attend?

Who Should Attend?

  • Department Teams: Ideal for Finance, HR, or Sales to bond as a team while learning critical security skills.

  • Leadership: To experience firsthand how difficult decision-making is during a simulated cyber attack.

  • New Hires (Onboarding): An exciting introduction to your company's security culture instead of reading dry PDF policies.

ROI & Business Impact

ROI & Business Impact

ROI & Business Impact

Why Invest in This Event?

Sustainable Retention

Studies show: Knowledge linked to emotion (excitement/stress) is retained up to 10x longer than passive consumption (video/lecture).

Teambuilding & Culture

Kill two birds with one stone: You fulfill your compliance training obligations while simultaneously strengthening team spirit and communication.

Stress Test

See how your employees react under pressure. Who takes the lead? Who stays calm? Valuable insights for real-world crisis management.

Pricing

Pricing

Pricing

Simple, Transparent Investment

The In-House Experience

Mobile Escape Room at your location

€850 Base + €500 / Add-on Round

(Net) + Travel Expenses · Up to 12 Participants per Round

  • Format: 90-Minute Mission ("Steel Palace").

  • Scaling: Book up to 4 rounds per day (Total capacity: 48 people).

  • Included: Game Master, Mobile Equipment, and Guided Debriefing.

  • Option: 45-Minute "Quick Version" available upon request (Start €690).

The In-House Experience

Mobile Escape Room at your location

€850 Base + €500 / Add-on Round

(Net) + Travel Expenses · Up to 12 Participants per Round

Includes "Professional AI Training" package.

  • Format: 90-Minute Mission ("Steel Palace").

  • Scaling: Book up to 4 rounds per day (Total capacity: 48 people).

  • Included: Game Master, Mobile Equipment, and Guided Debriefing.

  • Option: 45-Minute "Quick Version" available upon request (Start €690).

The In-House Experience

Mobile Escape Room at your location

€850 Base + €500 / Add-on Round

(Net) + Travel Expenses · Up to 12 Participants per Round

  • Format: 90-Minute Mission ("Steel Palace").

  • Scaling: Book up to 4 rounds per day (Total capacity: 48 people).

  • Included: Game Master, Mobile Equipment, and Guided Debriefing.

  • Option: 45-Minute "Quick Version" available upon request (Start €690).

FAQ

FAQ

FAQ

Common Questions

Do we need IT knowledge?
Do we need IT knowledge?
Do we need IT knowledge?
How much space do we need?
How much space do we need?
How much space do we need?
Is the scenario realistic?
Is the scenario realistic?
Is the scenario realistic?

That's not all

That's not all

That's not all

Continue the Journey

Turn Your Team into Power Users

Stop the guesswork. Start the strategy.

Turn Your Team into Power Users

Stop the guesswork. Start the strategy.

Turn Your Team into Power Users

Stop the guesswork. Start the strategy.